Henry
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7b47e847ae
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Initial jam build, 2 endings— secret ending glitches and doesn't show
title upon completion.
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2026-03-05 11:43:13 +00:00 |
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Henry
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a13f274767
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Wired up boss heart behaviour
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2026-03-04 14:43:24 +00:00 |
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Henry
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e608652170
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Updated pattern for boss; trying to get it to spawn bullets.
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2026-03-04 01:07:40 +00:00 |
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Henry
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448009b6e4
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Made refinement to CRT enemy movement logic.
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2026-02-28 18:32:40 +00:00 |
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Henry
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004e1063b8
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Implemented additional audio for mirror from Maggie; fixed shader flash
on damage from hitting glass shards.
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2026-02-28 16:11:13 +00:00 |
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Henry
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78472ee95c
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Updated mirror wave; tweaked CRT movement
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2026-02-27 01:05:55 +00:00 |
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Henry
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462b0fc4b0
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goose_talk function now passes index_frame attribute to set which phrase
will display from the spritesheet.
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2026-02-13 14:30:35 +00:00 |
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Henry
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69b3b935ad
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Added goose_talk() to the global event bus. And a goose.
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2026-02-11 22:08:24 +00:00 |
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Henry
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2cc08692fd
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Added head-shooting and regeneration feature to player; added first
draft of Maggie's sounds.
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2026-02-11 15:04:59 +00:00 |
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Henry
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accc463791
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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