Final jam version submisson: added placeholder sounds, fixed character
flashing on game restart.
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8679e817ee
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36 changed files with 400 additions and 58 deletions
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@ -5,6 +5,8 @@
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[ext_resource type="Texture2D" uid="uid://cy4jggxmnohbb" path="res://sprites/chicken.png" id="2_ugdur"]
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[ext_resource type="Texture2D" uid="uid://bm7fgqwqfqmf4" path="res://sprites/explosion_pallete-swap.png" id="3_emiuq"]
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[ext_resource type="AudioStream" uid="uid://cbi5q575w1g1n" path="res://sounds/CRT_IMPACT.wav" id="6_gas3w"]
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[ext_resource type="AudioStream" uid="uid://drnkea24pvbar" path="res://sounds/crt_block.wav" id="6_r7ajx"]
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[ext_resource type="AudioStream" uid="uid://c7q8cq4h58pfo" path="res://sounds/pew.wav" id="7_r7ajx"]
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[sub_resource type="Shader" id="Shader_emiuq"]
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code = "shader_type canvas_item;
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@ -256,6 +258,16 @@ libraries/ = SubResource("AnimationLibrary_7ellt")
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stream = ExtResource("6_gas3w")
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volume_db = -16.028
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[node name="BlockCRT" type="AudioStreamPlayer2D" parent="." unique_id=2105873606]
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stream = ExtResource("6_r7ajx")
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volume_db = -1.424
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[node name="Pew" type="AudioStreamPlayer2D" parent="." unique_id=1064680598]
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stream = ExtResource("7_r7ajx")
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volume_db = -20.82
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pitch_scale = 0.95
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max_polyphony = 2
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[connection signal="timeout" from="MoveTimer" to="." method="_on_timer_timeout"]
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[connection signal="timeout" from="ShootTimer" to="." method="_on_shoot_timer_timeout"]
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[connection signal="timeout" from="DirectionTimer" to="." method="_on_direction_timer_timeout"]
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