diff --git a/export_presets.cfg b/export_presets.cfg index 89d55f3..459c732 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -2,13 +2,13 @@ name="Web" platform="Web" -runnable=false +runnable=true dedicated_server=false custom_features="" export_filter="all_resources" include_filter="*" exclude_filter="" -export_path="../../Downloads/2026-03-06 235841 The Third Place/index.html" +export_path="../../Downloads/2026-03-08 121752 The Third Place/index.html" patches=PackedStringArray() patch_delta_encoding=false patch_delta_compression_level_zstd=19 @@ -52,7 +52,7 @@ threads/godot_pool_size=4 name="macOS" platform="macOS" -runnable=true +runnable=false dedicated_server=false custom_features="" export_filter="all_resources" @@ -312,7 +312,7 @@ rm -rf \"{temp_dir}\"" name="Windows Desktop" platform="Windows Desktop" -runnable=true +runnable=false dedicated_server=false custom_features="" export_filter="all_resources" diff --git a/scenes/boss.gd b/scenes/boss.gd index a1fd288..0507aea 100644 --- a/scenes/boss.gd +++ b/scenes/boss.gd @@ -11,11 +11,12 @@ var pause: bool = false var horse_counter: int = 0 var horse_phase: bool = true -var exploding:bool = false +var exploding:bool = false var heart_taken: bool = false var heart_broken: bool = false @onready var boss = $AnimationPlayer +@onready var heart = $Boss/Heart/AnimationPlayer @onready var screensize = get_viewport_rect().size func _ready(): @@ -63,8 +64,10 @@ func boss_horse(): print("Boss horse!") await get_tree().create_timer(2).timeout EventBus.flash_screen.emit(.15) - $Heart.hide() - $Heart.monitoring = false + #if heart_taken == true: return + #$Heart.hide() + #heart.stop() + #$Heart.monitoring = false $Sprite2D.frame = 7 $Horse.show() $Horse.start() @@ -105,6 +108,7 @@ func offer_heart(): print("Lady of Whispers offers you a heart!") boss.play("rise") await get_tree().create_timer(4).timeout + $Heart/AnimationPlayer.play("beat") $Heart.show() $Heart.monitoring = true $Heart.monitorable = true @@ -112,10 +116,15 @@ func offer_heart(): func heart_check(): print("Heart check!") + await get_tree().create_timer(5).timeout if heart_taken == false: - await get_tree().create_timer(4).timeout + await get_tree().create_timer(1).timeout horse_counter = 0 print("Horse Counter:",horse_counter) + $Heart/AnimationPlayer.stop() + $Heart.hide() + $Heart.monitoring = false + $Heart.monitorable = false if heart_taken == true or heart_broken == true: #$Heart.monitoring = false diff --git a/scenes/boss.tscn b/scenes/boss.tscn index 2872fc2..b5d4845 100644 --- a/scenes/boss.tscn +++ b/scenes/boss.tscn @@ -8,6 +8,9 @@ [ext_resource type="Texture2D" uid="uid://dy743vehs0t1t" path="res://icon.svg" id="5_wqpjq"] [ext_resource type="Texture2D" uid="uid://c4nhwvs13x5bc" path="res://sprites/heart.png" id="7_2cdgk"] [ext_resource type="Script" uid="uid://b01h56iyb6pp2" path="res://scenes/heart.gd" id="7_qsl3t"] +[ext_resource type="AudioStream" uid="uid://c7q8cq4h58pfo" path="res://sounds/pew.wav" id="8_5f346"] +[ext_resource type="AudioStream" uid="uid://p1cak78qhthj" path="res://sounds/horse.wav" id="9_0onds"] +[ext_resource type="AudioStream" uid="uid://bwdkcyrjnxfhu" path="res://sounds/chicken_thunk.wav" id="9_2avx2"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qsl3t"] particle_flag_disable_z = true @@ -198,6 +201,21 @@ tracks/0/keys = { "update": 0, "values": [Vector2(1, 1), Vector2(1.15, 1.15), Vector2(0.75, 0.75)] } +tracks/1/type = "audio" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("Thumper") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"clips": [{ +"end_offset": 0.0, +"start_offset": 0.0, +"stream": ExtResource("9_2avx2") +}], +"times": PackedFloat32Array(0.23333333) +} +tracks/1/use_blend = true [sub_resource type="AnimationLibrary" id="AnimationLibrary_0onds"] _data = { @@ -271,6 +289,17 @@ texture = ExtResource("5_wqpjq") wait_time = 0.05 one_shot = true +[node name="Pew" type="AudioStreamPlayer2D" parent="Horse" unique_id=199750061] +stream = ExtResource("8_5f346") +volume_db = -13.0 +pitch_scale = 0.95 +max_polyphony = 4 + +[node name="HorseWinnie" type="AudioStreamPlayer2D" parent="Horse" unique_id=1530275436] +stream = ExtResource("9_0onds") +volume_db = -6.0 +pitch_scale = 1.15 + [node name="Heart" type="Area2D" parent="." unique_id=1098254590 groups=["heart"]] visible = false position = Vector2(0, -71) @@ -287,6 +316,9 @@ shape = SubResource("RectangleShape2D_qsl3t") [node name="AnimationPlayer" type="AnimationPlayer" parent="Heart" unique_id=47669741] libraries/ = SubResource("AnimationLibrary_0onds") -autoplay = &"beat" + +[node name="Thumper" type="AudioStreamPlayer2D" parent="Heart" unique_id=1251816952] +volume_db = -10.651 +pitch_scale = 0.64 [connection signal="timeout" from="Horse/ShootTimer" to="Horse" method="_on_shoot_timer_timeout"] diff --git a/scenes/boss_horse.gd b/scenes/boss_horse.gd index ee9d176..3be67bf 100644 --- a/scenes/boss_horse.gd +++ b/scenes/boss_horse.gd @@ -44,6 +44,7 @@ var horse_phase: bool = false #rotater.rotation_degrees - fmod(new_rotation, 360) func start(): + $HorseWinnie.play() shoot_timer.start() rotate_direction = randi_range(0,1) print("Shoot timer started!") @@ -61,6 +62,7 @@ func _process(_delta): func spawn_bullet(): var bullet = bullet_scene.instantiate() + $Pew.play() get_tree().root.add_child(bullet) bullet.position = rotater.global_position bullet.rotation = rotater.global_rotation diff --git a/scenes/bullet.gd b/scenes/bullet.gd index 4443a7e..90fb834 100644 --- a/scenes/bullet.gd +++ b/scenes/bullet.gd @@ -6,6 +6,7 @@ extends Area2D var shader_active = false var pause = false var target = null +var stuck: bool = false @onready var head_splat = preload("res://sprites/head_splat.png") @@ -49,11 +50,14 @@ func _on_area_entered(area: Area2D) -> void: queue_free() "shards": + if stuck == true: return if area.is_in_group("shards"): #print("Shards hit!") area.hit_detection() # stick_to_target(target) reparent(area) + stuck = true + $Splat.play() $Sprite2D.texture = head_splat $Sprite2D.hframes = 1 position = Vector2.ZERO @@ -63,6 +67,7 @@ func _on_area_entered(area: Area2D) -> void: "mirror": + if stuck == true: return if area.is_in_group("enemies"): print("Mirror hit!") area.hit_detection() diff --git a/scenes/bullet.tscn b/scenes/bullet.tscn index bd34070..f26189c 100644 --- a/scenes/bullet.tscn +++ b/scenes/bullet.tscn @@ -4,6 +4,7 @@ [ext_resource type="Shader" uid="uid://dfywtah53il1m" path="res://shaders/player_hit.gdshader" id="2_eoqba"] [ext_resource type="Texture2D" uid="uid://bnc77g20gb20h" path="res://sprites/david-head.png" id="2_y25gk"] [ext_resource type="Texture2D" uid="uid://dwd6pycecukqb" path="res://sprites/david-headshot.png" id="3_l5glv"] +[ext_resource type="AudioStream" uid="uid://cy01lrl2la6bn" path="res://sounds/splat_alt.wav" id="5_qncy5"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_qncy5"] shader = ExtResource("2_eoqba") @@ -42,5 +43,9 @@ shape = SubResource("RectangleShape2D_2b2rl") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="." unique_id=210965331] +[node name="Splat" type="AudioStreamPlayer2D" parent="." unique_id=950499235] +stream = ExtResource("5_qncy5") +volume_db = -1.425 + [connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"] diff --git a/scenes/enemy_chicken.gd b/scenes/enemy_chicken.gd index 2d9e7b6..61eb046 100644 --- a/scenes/enemy_chicken.gd +++ b/scenes/enemy_chicken.gd @@ -34,6 +34,7 @@ func _on_timer_timeout() -> void: func _on_shoot_timer_timeout(): var b = bullet_scene.instantiate() + $Pew.play() get_tree().root.add_child(b) b.start(position) $ShootTimer.wait_time = randf_range(4, 20) @@ -51,6 +52,7 @@ func hit_detection(): EventBus.enemy_hit.emit(5) speed = 0 $AnimationPlayer.play("explode") + $ChickenHit.play() #set_deferred("monitoring", false) await $AnimationPlayer.animation_finished queue_free() diff --git a/scenes/enemy_chicken.tscn b/scenes/enemy_chicken.tscn index 7b5fa8a..c57936e 100644 --- a/scenes/enemy_chicken.tscn +++ b/scenes/enemy_chicken.tscn @@ -3,6 +3,8 @@ [ext_resource type="Script" uid="uid://i0r17jo6838m" path="res://scenes/enemy_chicken.gd" id="1_s7c3p"] [ext_resource type="Texture2D" uid="uid://cy4jggxmnohbb" path="res://sprites/chicken.png" id="2_h1rgn"] [ext_resource type="Texture2D" uid="uid://bm7fgqwqfqmf4" path="res://sprites/explosion_pallete-swap.png" id="3_s7c3p"] +[ext_resource type="AudioStream" uid="uid://bwdkcyrjnxfhu" path="res://sounds/chicken_thunk.wav" id="4_7ellt"] +[ext_resource type="AudioStream" uid="uid://c7q8cq4h58pfo" path="res://sounds/pew.wav" id="5_od8vd"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_4gyqm"] size = Vector2(28.57145, 28.571442) @@ -219,5 +221,14 @@ one_shot = true libraries/ = SubResource("AnimationLibrary_7ellt") autoplay = &"flap" +[node name="ChickenHit" type="AudioStreamPlayer2D" parent="." unique_id=484642092] +stream = ExtResource("4_7ellt") +volume_db = -9.26 + +[node name="Pew" type="AudioStreamPlayer2D" parent="." unique_id=2040231846] +stream = ExtResource("5_od8vd") +volume_db = -16.0 +max_polyphony = 4 + [connection signal="timeout" from="MoveTimer" to="." method="_on_timer_timeout"] [connection signal="timeout" from="ShootTimer" to="." method="_on_shoot_timer_timeout"] diff --git a/scenes/enemy_crt.gd b/scenes/enemy_crt.gd index 5d7091e..fd1d0c3 100644 --- a/scenes/enemy_crt.gd +++ b/scenes/enemy_crt.gd @@ -75,6 +75,7 @@ func _on_direction_timer_timeout(): func _on_shoot_timer_timeout(): if can_shoot == true: var b = bullet_scene.instantiate() + $Pew.play() get_tree().root.add_child(b) b.start(position) #$ShootTimer.wait_time = randf_range(4, 20) @@ -120,6 +121,7 @@ func block(): #if blocking: return #blocking = true stunned = true + $BlockCRT.play() print("CRT Stunned!") $DirectionTimer.stop() shader_active = true diff --git a/scenes/enemy_crt.tscn b/scenes/enemy_crt.tscn index cf78541..7b4dc60 100644 --- a/scenes/enemy_crt.tscn +++ b/scenes/enemy_crt.tscn @@ -5,6 +5,8 @@ [ext_resource type="Texture2D" uid="uid://cy4jggxmnohbb" path="res://sprites/chicken.png" id="2_ugdur"] [ext_resource type="Texture2D" uid="uid://bm7fgqwqfqmf4" path="res://sprites/explosion_pallete-swap.png" id="3_emiuq"] [ext_resource type="AudioStream" uid="uid://cbi5q575w1g1n" path="res://sounds/CRT_IMPACT.wav" id="6_gas3w"] +[ext_resource type="AudioStream" uid="uid://drnkea24pvbar" path="res://sounds/crt_block.wav" id="6_r7ajx"] +[ext_resource type="AudioStream" uid="uid://c7q8cq4h58pfo" path="res://sounds/pew.wav" id="7_r7ajx"] [sub_resource type="Shader" id="Shader_emiuq"] code = "shader_type canvas_item; @@ -256,6 +258,16 @@ libraries/ = SubResource("AnimationLibrary_7ellt") stream = ExtResource("6_gas3w") volume_db = -16.028 +[node name="BlockCRT" type="AudioStreamPlayer2D" parent="." unique_id=2105873606] +stream = ExtResource("6_r7ajx") +volume_db = -1.424 + +[node name="Pew" type="AudioStreamPlayer2D" parent="." unique_id=1064680598] +stream = ExtResource("7_r7ajx") +volume_db = -20.82 +pitch_scale = 0.95 +max_polyphony = 2 + [connection signal="timeout" from="MoveTimer" to="." method="_on_timer_timeout"] [connection signal="timeout" from="ShootTimer" to="." method="_on_shoot_timer_timeout"] [connection signal="timeout" from="DirectionTimer" to="." method="_on_direction_timer_timeout"] diff --git a/scenes/heart.gd b/scenes/heart.gd index 91aa8d2..52bc332 100644 --- a/scenes/heart.gd +++ b/scenes/heart.gd @@ -2,6 +2,7 @@ extends Area2D func _ready() -> void: EventBus.heart_beat.connect(_on_heart_beat) + func _on_heart_beat(tempo: float): if tempo == 0: @@ -10,3 +11,4 @@ func _on_heart_beat(tempo: float): tween.tween_property(self, "modulate",Color(0,0,0), 2.5) elif tempo > 0: $AnimationPlayer.set_speed_scale(tempo) + diff --git a/scenes/main.gd b/scenes/main.gd index eb5d139..b333f1c 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -4,6 +4,7 @@ var player = preload("res://scenes/player.tscn") var instance = null var playing: bool = false + var enemy_wave: int var enemy_count: int = 0: set(value): @@ -30,7 +31,7 @@ func _ready(): EventBus.secret_win_game.connect(_on_secret_win_game) -#func spawn_enemies(): +#func spawn_enemies(): ## print("Remaining enemies: ", enemy_count) ## await get_tree().process_frame #enemy_wave += 1 @@ -80,6 +81,7 @@ func _on_player_died(): # get_tree().call_group("enemies", "queue_free") # $Player.set_process(false) # get_tree().call_group("enemies", "set_process", false) + $SFX/AmbientHiss.stop() EventBus.goose_talk.emit(7) instance.queue_free() game_over.show() @@ -106,15 +108,14 @@ func new_game(): Global.score = 0 $CanvasLayer/UI.update_score(Global.score) - # Tell the shield to recharge. - # EventBus.initialize_shieldbar.emit() - # await EventBus.initialize_shieldbar + # Tell the shield to recharge without flashing the player. # instantiate the Player # await get_tree().create_timer(1).timeout instance = player.instantiate() add_child(instance) $Player.start() + $SFX/AmbientHiss.play() # Reset Clouds EventBus.cloud_speed.emit(false) @@ -177,7 +178,7 @@ func _on_win_game(value: int): playing = false $Player._on_player_victory(2) await $Player._on_player_victory(2) - game_over.show() + game_over.show() await get_tree().create_timer(5).timeout game_over.hide() $CanvasLayer/Title.show() @@ -186,6 +187,7 @@ func _on_win_game(value: int): func _on_flash_screen(duration: float = .25): print("flash!") + $SFX/Tuner.play() $CanvasLayer/ColorRect.visible = true await get_tree().create_timer(duration).timeout #var tween = create_tween().set_parallel(false) diff --git a/scenes/main.tscn b/scenes/main.tscn index 2761ac7..6ccbab0 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -12,7 +12,9 @@ [ext_resource type="PackedScene" uid="uid://cd1kwb8klcsb5" path="res://scenes/goose.tscn" id="9_85g3d"] [ext_resource type="AudioStream" uid="uid://c3e8sdfqcikp6" path="res://sounds/welcome.wav" id="10_choun"] [ext_resource type="PackedScene" uid="uid://drf1k1iulvy6f" path="res://scenes/wave.tscn" id="11_ya4ey"] -[ext_resource type="AudioStream" uid="uid://c4rr5yd22wmof" path="res://sounds/Ambient 1.0.wav" id="12_trceg"] +[ext_resource type="AudioStream" uid="uid://i61hg7wispq6" path="res://sounds/Ambient 2.0.wav" id="12_trceg"] +[ext_resource type="AudioStream" uid="uid://mjhprrmwn7qk" path="res://sounds/radio_tune.wav" id="14_a8y0u"] +[ext_resource type="AudioStream" uid="uid://btna02f5ajd7y" path="res://sounds/ambient_hiss.wav" id="15_jkv2x"] [sub_resource type="Animation" id="Animation_1bvp3"] length = 0.001 @@ -135,13 +137,24 @@ position = Vector2(301, 272) [node name="Welcome" type="AudioStreamPlayer2D" parent="." unique_id=1716491479] position = Vector2(118, 162) stream = ExtResource("10_choun") -volume_db = -0.5 +volume_db = 0.5 [node name="LevelAudio" type="AudioStreamPlayer2D" parent="." unique_id=2125260365] stream = ExtResource("12_trceg") -volume_db = -20.0 -pitch_scale = 0.8 [node name="Wave" parent="." unique_id=2117861058 instance=ExtResource("11_ya4ey")] +[node name="SFX" type="Node2D" parent="." unique_id=2059049976] + +[node name="Tuner" type="AudioStreamPlayer2D" parent="SFX" unique_id=751830572] +stream = ExtResource("14_a8y0u") +volume_db = -27.781 +pitch_scale = 0.8 +max_polyphony = 2 + +[node name="AmbientHiss" type="AudioStreamPlayer2D" parent="SFX" unique_id=2084228487] +stream = ExtResource("15_jkv2x") +volume_db = -17.0 +pitch_scale = 0.71 + [connection signal="pressed" from="CanvasLayer/CenterContainer/Start" to="." method="_on_start_pressed"] diff --git a/scenes/player.gd b/scenes/player.gd index 3ebed74..8593c3d 100644 --- a/scenes/player.gd +++ b/scenes/player.gd @@ -28,6 +28,7 @@ var clamp_shield = clamp(shield, 0, max_shield) @onready var explosion = $Explosion @onready var wait_time = $GunCooldown @onready var ship = $Ship +@onready var game_status = get_node("/root/Main") func _ready(): set_process(false) @@ -38,23 +39,25 @@ func _ready(): func start(): print(shield) - shader_active = false - $Ship.frame = 0 - # $Ship/Boosters/BoosterBurst.hide() - # $Ship/Boosters.hide() - $Ship.show() - position = Vector2(screensize.x / 2, screensize.y) - var tween = create_tween() - tween.tween_property(self, "position:y", 120 * -1, 1).as_relative() - await tween.finished - $GunCooldown.wait_time = cooldown - _on_set_shield(max_shield) - print(shield) - await get_tree().create_timer(1).timeout - set_process(true) - # $Ship/Boosters.show() - can_shoot = true - # EventBus.shield_changed.emit(max_shield, old_value, shield) + + if game_status.playing == false: + shader_active = false + $Ship.frame = 0 + # $Ship/Boosters/BoosterBurst.hide() + # $Ship/Boosters.hide() + $Ship.show() + position = Vector2(screensize.x / 2, screensize.y) + var tween = create_tween() + tween.tween_property(self, "position:y", 120 * -1, 1).as_relative() + await tween.finished + $GunCooldown.wait_time = cooldown + _on_set_shield(max_shield) + print(shield) + await get_tree().create_timer(1).timeout + set_process(true) + # $Ship/Boosters.show() + can_shoot = true + # EventBus.shield_changed.emit(max_shield, old_value, shield) func _process(delta): if pause == true: return @@ -91,20 +94,21 @@ func shoot(): tween.tween_property(ship, "position:y", 0, 0.05) func _on_set_shield(value: int): - var old_value = shield - # shield = clamp(value, 0, max_shield) - shield = min(max_shield, value) - EventBus.shield_changed.emit(max_shield, old_value, shield) - print("Shield set to:", shield) - if shield <= 0: - set_process(false) - $Ship.hide() - shader_active = false - $Explosion.show() - $Explosion/AnimationPlayer.play("explosion-one-shot") - await $Explosion/AnimationPlayer.animation_finished - EventBus.player_died.emit() - + + var old_value = shield + # shield = clamp(value, 0, max_shield) + shield = min(max_shield, value) + EventBus.shield_changed.emit(max_shield, old_value, shield) + print("Shield set to:", shield) + if shield <= 0: + set_process(false) + $Ship.hide() + shader_active = false + $Explosion.show() + $Explosion/AnimationPlayer.play("explosion-one-shot") + await $Explosion/AnimationPlayer.animation_finished + EventBus.player_died.emit() + func _on_gun_cooldown_timeout() -> void: $HeadInflate.play() @@ -161,8 +165,8 @@ func _on_area_entered(area): func _on_damage_taken(): - if shield == 0: - shader_active = false + if shield == 0 and game_status.playing == false: + #shader_active = false return else: diff --git a/scenes/player.tscn b/scenes/player.tscn index b15f89b..d7c031c 100644 --- a/scenes/player.tscn +++ b/scenes/player.tscn @@ -10,9 +10,10 @@ [ext_resource type="PackedScene" uid="uid://4jvu41vu2557" path="res://scenes/explosion.tscn" id="8_dw050"] [ext_resource type="Texture2D" uid="uid://bnc77g20gb20h" path="res://sprites/david-head.png" id="8_ur7pv"] [ext_resource type="Texture2D" uid="uid://bm7fgqwqfqmf4" path="res://sprites/explosion_pallete-swap.png" id="10_d2wvv"] -[ext_resource type="AudioStream" uid="uid://d3ejo2dfxblsx" path="res://sounds/HeadInflatePOP.wav" id="10_y4r1p"] +[ext_resource type="AudioStream" uid="uid://co6fdp24nloo1" path="res://sounds/HeadInflatePOP 2.0.wav" id="11_d2wvv"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_b26j0"] +resource_local_to_scene = true shader = ExtResource("3_dw050") shader_parameter/toggle = 0.0 @@ -141,8 +142,8 @@ region_enabled = true region_rect = Rect2(0, 0, 96, 16) [node name="HeadInflate" type="AudioStreamPlayer2D" parent="." unique_id=374500278] -stream = ExtResource("10_y4r1p") -volume_db = -9.973 +stream = ExtResource("11_d2wvv") +volume_db = 2.1 [connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="damage_taken" from="." to="." method="_on_damage_taken"] diff --git a/scenes/wave.gd b/scenes/wave.gd index 6611b2b..a8ee87a 100644 --- a/scenes/wave.gd +++ b/scenes/wave.gd @@ -56,18 +56,18 @@ func spawn_enemies(): if wave_count == 2: #This if for Mirror print("Enemy Wave: ", wave_count) - # Spawn Table + # Spawn Tablea EventBus.flash_screen.emit(.15) var t = TABLE.instantiate() add_child(t) t.position = Vector2(screensize.x / 2, position.y + 125) - await get_tree().create_timer(1.5).timeout + #await get_tree().create_timer(1.5).timeout var ts = t.get_child(2) await get_tree().create_timer(.9).timeout ts.play() ts = t.get_child(0) ts.frame = 1 - EventBus.flash_screen.emit(.15) + EventBus.flash_screen.emit(.25) await get_tree().create_timer(1.5).timeout # Spawn Mirror @@ -89,7 +89,7 @@ func spawn_enemies(): s.start_all_animations() - if wave_count == 3: #This is for Boss + if wave_count == 3 : #This is for Boss # Hide the player diff --git a/sounds/Ambient 2.0.wav b/sounds/Ambient 2.0.wav new file mode 100644 index 0000000..d28bc3d Binary files /dev/null and b/sounds/Ambient 2.0.wav differ diff --git a/sounds/Ambient 2.0.wav.import b/sounds/Ambient 2.0.wav.import new file mode 100644 index 0000000..5b2b494 --- /dev/null +++ b/sounds/Ambient 2.0.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://i61hg7wispq6" +path="res://.godot/imported/Ambient 2.0.wav-495d1f100c20e3c6078fdeca860f7a0c.sample" + +[deps] + +source_file="res://sounds/Ambient 2.0.wav" +dest_files=["res://.godot/imported/Ambient 2.0.wav-495d1f100c20e3c6078fdeca860f7a0c.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/HeadInflatePOP 2.0.wav b/sounds/HeadInflatePOP 2.0.wav new file mode 100644 index 0000000..4a929d0 Binary files /dev/null and b/sounds/HeadInflatePOP 2.0.wav differ diff --git a/sounds/HeadInflatePOP 2.0.wav.import b/sounds/HeadInflatePOP 2.0.wav.import new file mode 100644 index 0000000..1d01b97 --- /dev/null +++ b/sounds/HeadInflatePOP 2.0.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://co6fdp24nloo1" +path="res://.godot/imported/HeadInflatePOP 2.0.wav-7e2fb9bcfc3292732e1f4a650231ade6.sample" + +[deps] + +source_file="res://sounds/HeadInflatePOP 2.0.wav" +dest_files=["res://.godot/imported/HeadInflatePOP 2.0.wav-7e2fb9bcfc3292732e1f4a650231ade6.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/ambient_hiss.wav b/sounds/ambient_hiss.wav new file mode 100644 index 0000000..6ac1d7c Binary files /dev/null and b/sounds/ambient_hiss.wav differ diff --git a/sounds/ambient_hiss.wav.import b/sounds/ambient_hiss.wav.import new file mode 100644 index 0000000..c60e476 --- /dev/null +++ b/sounds/ambient_hiss.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://btna02f5ajd7y" +path="res://.godot/imported/ambient_hiss.wav-d43fccbe8e358c369fd894bcf1d0dca4.sample" + +[deps] + +source_file="res://sounds/ambient_hiss.wav" +dest_files=["res://.godot/imported/ambient_hiss.wav-d43fccbe8e358c369fd894bcf1d0dca4.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=2 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/chicken_thunk.wav b/sounds/chicken_thunk.wav new file mode 100644 index 0000000..8718644 Binary files /dev/null and b/sounds/chicken_thunk.wav differ diff --git a/sounds/chicken_thunk.wav.import b/sounds/chicken_thunk.wav.import new file mode 100644 index 0000000..e37b720 --- /dev/null +++ b/sounds/chicken_thunk.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://bwdkcyrjnxfhu" +path="res://.godot/imported/chicken_thunk.wav-37fcab027e24207359c532b2296bb292.sample" + +[deps] + +source_file="res://sounds/chicken_thunk.wav" +dest_files=["res://.godot/imported/chicken_thunk.wav-37fcab027e24207359c532b2296bb292.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/crt_block.wav b/sounds/crt_block.wav new file mode 100644 index 0000000..676582d Binary files /dev/null and b/sounds/crt_block.wav differ diff --git a/sounds/crt_block.wav.import b/sounds/crt_block.wav.import new file mode 100644 index 0000000..e15f749 --- /dev/null +++ b/sounds/crt_block.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://drnkea24pvbar" +path="res://.godot/imported/crt_block.wav-ca0202ea166f322b5dfbe57101872995.sample" + +[deps] + +source_file="res://sounds/crt_block.wav" +dest_files=["res://.godot/imported/crt_block.wav-ca0202ea166f322b5dfbe57101872995.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/horse.wav b/sounds/horse.wav new file mode 100644 index 0000000..f9a66e6 Binary files /dev/null and b/sounds/horse.wav differ diff --git a/sounds/horse.wav.import b/sounds/horse.wav.import new file mode 100644 index 0000000..9234a17 --- /dev/null +++ b/sounds/horse.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://p1cak78qhthj" +path="res://.godot/imported/horse.wav-4566b679695baf484bed0c5a502345b9.sample" + +[deps] + +source_file="res://sounds/horse.wav" +dest_files=["res://.godot/imported/horse.wav-4566b679695baf484bed0c5a502345b9.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/pew.wav b/sounds/pew.wav new file mode 100644 index 0000000..b67d6e5 Binary files /dev/null and b/sounds/pew.wav differ diff --git a/sounds/pew.wav.import b/sounds/pew.wav.import new file mode 100644 index 0000000..d43f227 --- /dev/null +++ b/sounds/pew.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://c7q8cq4h58pfo" +path="res://.godot/imported/pew.wav-8d820ccd907cd89972c6df0f1667baa2.sample" + +[deps] + +source_file="res://sounds/pew.wav" +dest_files=["res://.godot/imported/pew.wav-8d820ccd907cd89972c6df0f1667baa2.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/radio_tune.wav b/sounds/radio_tune.wav new file mode 100644 index 0000000..380c537 Binary files /dev/null and b/sounds/radio_tune.wav differ diff --git a/sounds/radio_tune.wav.import b/sounds/radio_tune.wav.import new file mode 100644 index 0000000..646ed73 --- /dev/null +++ b/sounds/radio_tune.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://mjhprrmwn7qk" +path="res://.godot/imported/radio_tune.wav-9da5a2441d2e60305a94dbcc41b38d10.sample" + +[deps] + +source_file="res://sounds/radio_tune.wav" +dest_files=["res://.godot/imported/radio_tune.wav-9da5a2441d2e60305a94dbcc41b38d10.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/splat.wav b/sounds/splat.wav new file mode 100644 index 0000000..df620b8 Binary files /dev/null and b/sounds/splat.wav differ diff --git a/sounds/splat.wav.import b/sounds/splat.wav.import new file mode 100644 index 0000000..ab5e8a5 --- /dev/null +++ b/sounds/splat.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://cuxj6otfeqcaf" +path="res://.godot/imported/splat.wav-5a11ba69bf283a196760a37105b04429.sample" + +[deps] + +source_file="res://sounds/splat.wav" +dest_files=["res://.godot/imported/splat.wav-5a11ba69bf283a196760a37105b04429.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/sounds/splat_alt.wav b/sounds/splat_alt.wav new file mode 100644 index 0000000..9ea99d4 Binary files /dev/null and b/sounds/splat_alt.wav differ diff --git a/sounds/splat_alt.wav.import b/sounds/splat_alt.wav.import new file mode 100644 index 0000000..5aa43e3 --- /dev/null +++ b/sounds/splat_alt.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://cy01lrl2la6bn" +path="res://.godot/imported/splat_alt.wav-6422067d1ffe45bf14072bdd15a6ffba.sample" + +[deps] + +source_file="res://sounds/splat_alt.wav" +dest_files=["res://.godot/imported/splat_alt.wav-6422067d1ffe45bf14072bdd15a6ffba.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2