Final jam version submisson: added placeholder sounds, fixed character

flashing on game restart.
This commit is contained in:
Henry 2026-03-08 14:26:21 +00:00
parent 8679e817ee
commit df13ee42d8
36 changed files with 400 additions and 58 deletions

View file

@ -75,6 +75,7 @@ func _on_direction_timer_timeout():
func _on_shoot_timer_timeout():
if can_shoot == true:
var b = bullet_scene.instantiate()
$Pew.play()
get_tree().root.add_child(b)
b.start(position)
#$ShootTimer.wait_time = randf_range(4, 20)
@ -120,6 +121,7 @@ func block():
#if blocking: return
#blocking = true
stunned = true
$BlockCRT.play()
print("CRT Stunned!")
$DirectionTimer.stop()
shader_active = true