Final jam version submisson: added placeholder sounds, fixed character
flashing on game restart.
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36 changed files with 400 additions and 58 deletions
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@ -75,6 +75,7 @@ func _on_direction_timer_timeout():
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func _on_shoot_timer_timeout():
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if can_shoot == true:
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var b = bullet_scene.instantiate()
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$Pew.play()
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get_tree().root.add_child(b)
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b.start(position)
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#$ShootTimer.wait_time = randf_range(4, 20)
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@ -120,6 +121,7 @@ func block():
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#if blocking: return
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#blocking = true
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stunned = true
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$BlockCRT.play()
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print("CRT Stunned!")
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$DirectionTimer.stop()
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shader_active = true
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