Final jam version submisson: added placeholder sounds, fixed character
flashing on game restart.
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8679e817ee
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36 changed files with 400 additions and 58 deletions
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@ -3,6 +3,8 @@
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[ext_resource type="Script" uid="uid://i0r17jo6838m" path="res://scenes/enemy_chicken.gd" id="1_s7c3p"]
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[ext_resource type="Texture2D" uid="uid://cy4jggxmnohbb" path="res://sprites/chicken.png" id="2_h1rgn"]
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[ext_resource type="Texture2D" uid="uid://bm7fgqwqfqmf4" path="res://sprites/explosion_pallete-swap.png" id="3_s7c3p"]
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[ext_resource type="AudioStream" uid="uid://bwdkcyrjnxfhu" path="res://sounds/chicken_thunk.wav" id="4_7ellt"]
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[ext_resource type="AudioStream" uid="uid://c7q8cq4h58pfo" path="res://sounds/pew.wav" id="5_od8vd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4gyqm"]
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size = Vector2(28.57145, 28.571442)
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@ -219,5 +221,14 @@ one_shot = true
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libraries/ = SubResource("AnimationLibrary_7ellt")
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autoplay = &"flap"
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[node name="ChickenHit" type="AudioStreamPlayer2D" parent="." unique_id=484642092]
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stream = ExtResource("4_7ellt")
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volume_db = -9.26
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[node name="Pew" type="AudioStreamPlayer2D" parent="." unique_id=2040231846]
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stream = ExtResource("5_od8vd")
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volume_db = -16.0
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max_polyphony = 4
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[connection signal="timeout" from="MoveTimer" to="." method="_on_timer_timeout"]
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[connection signal="timeout" from="ShootTimer" to="." method="_on_shoot_timer_timeout"]
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