Final jam version submisson: added placeholder sounds, fixed character

flashing on game restart.
This commit is contained in:
Henry 2026-03-08 14:26:21 +00:00
parent 8679e817ee
commit df13ee42d8
36 changed files with 400 additions and 58 deletions

View file

@ -44,6 +44,7 @@ var horse_phase: bool = false
#rotater.rotation_degrees - fmod(new_rotation, 360)
func start():
$HorseWinnie.play()
shoot_timer.start()
rotate_direction = randi_range(0,1)
print("Shoot timer started!")
@ -61,6 +62,7 @@ func _process(_delta):
func spawn_bullet():
var bullet = bullet_scene.instantiate()
$Pew.play()
get_tree().root.add_child(bullet)
bullet.position = rotater.global_position
bullet.rotation = rotater.global_rotation