Final jam version submisson: added placeholder sounds, fixed character
flashing on game restart.
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parent
8679e817ee
commit
df13ee42d8
36 changed files with 400 additions and 58 deletions
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@ -8,6 +8,9 @@
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[ext_resource type="Texture2D" uid="uid://dy743vehs0t1t" path="res://icon.svg" id="5_wqpjq"]
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[ext_resource type="Texture2D" uid="uid://c4nhwvs13x5bc" path="res://sprites/heart.png" id="7_2cdgk"]
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[ext_resource type="Script" uid="uid://b01h56iyb6pp2" path="res://scenes/heart.gd" id="7_qsl3t"]
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[ext_resource type="AudioStream" uid="uid://c7q8cq4h58pfo" path="res://sounds/pew.wav" id="8_5f346"]
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[ext_resource type="AudioStream" uid="uid://p1cak78qhthj" path="res://sounds/horse.wav" id="9_0onds"]
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[ext_resource type="AudioStream" uid="uid://bwdkcyrjnxfhu" path="res://sounds/chicken_thunk.wav" id="9_2avx2"]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qsl3t"]
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particle_flag_disable_z = true
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@ -198,6 +201,21 @@ tracks/0/keys = {
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1.15, 1.15), Vector2(0.75, 0.75)]
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}
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tracks/1/type = "audio"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Thumper")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"clips": [{
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"end_offset": 0.0,
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"start_offset": 0.0,
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"stream": ExtResource("9_2avx2")
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}],
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"times": PackedFloat32Array(0.23333333)
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}
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tracks/1/use_blend = true
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_0onds"]
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_data = {
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@ -271,6 +289,17 @@ texture = ExtResource("5_wqpjq")
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wait_time = 0.05
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one_shot = true
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[node name="Pew" type="AudioStreamPlayer2D" parent="Horse" unique_id=199750061]
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stream = ExtResource("8_5f346")
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volume_db = -13.0
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pitch_scale = 0.95
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max_polyphony = 4
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[node name="HorseWinnie" type="AudioStreamPlayer2D" parent="Horse" unique_id=1530275436]
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stream = ExtResource("9_0onds")
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volume_db = -6.0
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pitch_scale = 1.15
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[node name="Heart" type="Area2D" parent="." unique_id=1098254590 groups=["heart"]]
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visible = false
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position = Vector2(0, -71)
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@ -287,6 +316,9 @@ shape = SubResource("RectangleShape2D_qsl3t")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Heart" unique_id=47669741]
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libraries/ = SubResource("AnimationLibrary_0onds")
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autoplay = &"beat"
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[node name="Thumper" type="AudioStreamPlayer2D" parent="Heart" unique_id=1251816952]
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volume_db = -10.651
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pitch_scale = 0.64
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[connection signal="timeout" from="Horse/ShootTimer" to="Horse" method="_on_shoot_timer_timeout"]
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