Added goose_talk() to the global event bus. And a goose.
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10 changed files with 80 additions and 3 deletions
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@ -8,5 +8,6 @@ signal enemy_died()
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signal enemy_hit(value: int)
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signal initialize_shieldbar()
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signal start_game()
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signal goose_talk()
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@warning_ignore_restore("unused_signal") # put any future signals you add between the two ignore annotations
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