An attempt at a more sophisticated, traditional shmup with bullet hell elements.
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2026-06-13 17:11:55 +01:00
Deprecated Refactored weapon and shoot component use and resources. 2026-06-09 13:57:40 +01:00
graphics Tweaked the sprite a bit more for added banking clarity. 2026-04-04 15:11:40 +01:00
resources/player_weapons A bunch of refinements on spacing and timing! 2026-06-13 17:11:55 +01:00
scenes Slight update to fire timing to allow for even pairs. 2026-06-13 15:47:41 +01:00
scripts A bunch of refinements on spacing and timing! 2026-06-13 17:11:55 +01:00
.editorconfig Initial commit. 2026-03-21 17:22:41 +00:00
.gitattributes Initial commit. 2026-03-21 17:22:41 +00:00
.gitignore Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg.import Initial commit. 2026-03-21 17:22:41 +00:00
project.godot Added bullet indexing to create shot patterns 2026-06-13 12:05:13 +01:00