21 lines
497 B
GDScript
21 lines
497 B
GDScript
class_name WeaponComponent extends Node
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@export var weapon_current : PackedScene
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#@export var projectile_origin: int = -23
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var bullet_data: PlayerShot = load("res://resources/player_weapons/shot_stock_static.tres")
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#@export_category("Temp Bullet Data")
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#@export var projectiles: int = 3
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#@export var projectile_spacing: float = 10
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#var damage: int = 0
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#var speed: int = 135
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#var projectiles: int = 2
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#var rate: float = 0.1
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#var cooldown: float = 0.25
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#var projectile_spacing: float = 10
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