facsimile-wing/scripts/weapon_component.gd

16 lines
477 B
GDScript

class_name WeaponComponent extends Node
@export var weapon_current : PackedScene
var data : PlayerShot = load("res://resources/player_weapons/shot_stock.tres")
#@export var projectile_origin: int = -23
#@export_category("Temp Bullet Data")
#@export var projectiles: int = 3
#@export var projectile_spacing: float = 10
#var damage: int = 0
#var speed: int = 135
#var projectiles: int = 2
#var rate: float = 0.1
#var cooldown: float = 0.25
#var projectile_spacing: float = 10