An attempt at a more sophisticated, traditional shmup with bullet hell elements.
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Henry 6431259f7f Modified ship thruster spacing when player banks left and right; added
logic to enable/disable muzzle damage hitbox upon firing.
2026-04-03 14:31:03 +01:00
graphics Adjusted sprite frames for better movement clarity 2026-04-03 14:28:00 +01:00
resources Adjusted stock shot spacing and added muzzle flash. 2026-03-31 13:30:15 +01:00
scenes Added 2 new hitboxes for muzzle damage and powerup grab radius; reduced 2026-04-03 14:29:39 +01:00
scripts Modified ship thruster spacing when player banks left and right; added 2026-04-03 14:31:03 +01:00
.editorconfig Initial commit. 2026-03-21 17:22:41 +00:00
.gitattributes Initial commit. 2026-03-21 17:22:41 +00:00
.gitignore Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg.import Initial commit. 2026-03-21 17:22:41 +00:00
project.godot Trying to synchronize bullet with fake calculated ship velocity. 2026-03-22 18:27:15 +00:00