An attempt at a more sophisticated, traditional shmup with bullet hell elements.
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2026-06-15 16:35:53 +01:00
Deprecated Refactored weapon and shoot component use and resources. 2026-06-09 13:57:40 +01:00
graphics Reduced standard shot colour intensity. 2026-06-15 12:53:16 +01:00
resources Updated directory structure for easier weapon parsing. 2026-06-15 16:35:53 +01:00
scenes Updated directory structure for easier weapon parsing. 2026-06-15 16:35:53 +01:00
scripts Updated directory structure for easier weapon parsing. 2026-06-15 16:35:53 +01:00
.editorconfig Initial commit. 2026-03-21 17:22:41 +00:00
.gitattributes Initial commit. 2026-03-21 17:22:41 +00:00
.gitignore Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg.import Initial commit. 2026-03-21 17:22:41 +00:00
project.godot Added bullet indexing to create shot patterns 2026-06-13 12:05:13 +01:00