facsimile-wing/scripts/stock_weapon.gd
2026-03-21 17:22:41 +00:00

9 lines
176 B
GDScript

extends Area2D
@onready var bullet = load("res://scenes/stock_weapon.tscn")
@export var shot_data: PlayerShot
func _process(delta):
position.y += shot_data.speed * delta