facsimile-wing/scripts
2026-06-16 13:56:47 +01:00
..
event_bus.gd Initial commit. 2026-03-21 17:22:41 +00:00
event_bus.gd.uid Initial commit. 2026-03-21 17:22:41 +00:00
input_component.gd Set up a revised player scene with a component based apparoach; shooting 2026-04-06 01:30:53 +01:00
input_component.gd.uid Set up a revised player scene with a component based apparoach; shooting 2026-04-06 01:30:53 +01:00
movement_component.gd Added bullet indexing to create shot patterns 2026-06-13 12:05:13 +01:00
movement_component.gd.uid Set up a revised player scene with a component based apparoach; shooting 2026-04-06 01:30:53 +01:00
shoot_component.gd Nearl implemented: bullet rotation isn't working correctly. 2026-06-16 13:56:47 +01:00
shoot_component.gd.uid Set up a revised player scene with a component based apparoach; shooting 2026-04-06 01:30:53 +01:00
weapon_component.gd Updated directory structure for easier weapon parsing. 2026-06-15 16:35:53 +01:00
weapon_component.gd.uid Set up a revised player scene with a component based apparoach; shooting 2026-04-06 01:30:53 +01:00