facsimile-wing/resources/weapon_shot.gd

20 lines
662 B
GDScript

class_name WeaponShot extends Resource
@export_category("Info")
@export var shot_name: String
@export var bullet_scene: PackedScene = null
@export_category("Shot Data")
@export var damage: int = 1
@export var speed: int = 135
@export var projectiles: int = 2
@export var spacing: float = 35
@export var origin: int = -23
@export_category("Stagger")
@export var horizontal_offset: float = 6.5 # Horizontal distance between projectiles
@export var stagger_offset: float = 5 # Time delay per projectile index
# Angle in degrees, default is 0
@export var angle: float = 0.0 # Angle at which the bullet should be fired
@export var rotate_to_velocity: bool = true