Equidistent code working in component form! Also cleaned up spacing for

increased projectiles in stock weapon by rounding remainders from
division.
This commit is contained in:
Henry 2026-04-07 13:54:30 +01:00
parent d419635d7f
commit db57a0234e
17 changed files with 58 additions and 48 deletions

View file

@ -9,7 +9,7 @@ extends Resource
@export var damage: int = 1
@export var speed: int = 135
@export var projectiles: int = 2
@export var projectile_spacing: float = 35
@export var projectile_origin: int = -23
@export var rate: float = 0.1
@export var cooldown: float = 0.25
@export var spacing: float = 35
@export var origin: int = -23
#@export var rate: float = 0.1
#@export var cooldown: float = 0.25