Equidistent code working in component form! Also cleaned up spacing for

increased projectiles in stock weapon by rounding remainders from
division.
This commit is contained in:
Henry 2026-04-07 13:54:30 +01:00
parent d419635d7f
commit db57a0234e
17 changed files with 58 additions and 48 deletions

View file

@ -140,6 +140,7 @@ metadata/_custom_type_script = "uid://dss0dbwr71y6m"
unique_name_in_owner = true
script = ExtResource("6_l5qtw")
player = NodePath("..")
speed = 200.0
metadata/_custom_type_script = "uid://c0rikbakpcags"
[node name="ShootComponent" type="Node" parent="." unique_id=623642425]