Equidistent code working in component form! Also cleaned up spacing for
increased projectiles in stock weapon by rounding remainders from division.
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17 changed files with 58 additions and 48 deletions
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@ -140,6 +140,7 @@ metadata/_custom_type_script = "uid://dss0dbwr71y6m"
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unique_name_in_owner = true
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script = ExtResource("6_l5qtw")
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player = NodePath("..")
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speed = 200.0
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metadata/_custom_type_script = "uid://c0rikbakpcags"
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[node name="ShootComponent" type="Node" parent="." unique_id=623642425]
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