Update spawner to be scene-based.
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9 changed files with 59 additions and 46 deletions
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@ -3,11 +3,13 @@
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[ext_resource type="PackedScene" uid="uid://ddpclu2vdy2ve" path="res://scenes/player_weapons/weapon_stock.tscn" id="1_hm46f"]
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[ext_resource type="Script" uid="uid://7n1itonn35fm" path="res://scripts/weapon_shot.gd" id="2_w7xlm"]
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[ext_resource type="Script" uid="uid://d0ios82vubijg" path="res://scripts/weapon_projectile_group.gd" id="2_xf183"]
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[ext_resource type="Texture2D" uid="uid://b34vaaw3u84ae" path="res://graphics/vanguard.png" id="3_xf183"]
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[resource]
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script = ExtResource("2_w7xlm")
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shot_name = "vanguard"
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bullet_scene = ExtResource("1_hm46f")
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pickup_icon = ExtResource("3_xf183")
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damage = 5
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speed = 500
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projectiles = 5
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