Update spawner to be scene-based.

This commit is contained in:
Henry Faber 2026-06-30 20:16:26 +01:00
parent 8fe05e0c70
commit da9f947788
9 changed files with 59 additions and 46 deletions

View file

@ -3,11 +3,13 @@
[ext_resource type="PackedScene" uid="uid://ddpclu2vdy2ve" path="res://scenes/player_weapons/weapon_stock.tscn" id="1_hm46f"]
[ext_resource type="Script" uid="uid://7n1itonn35fm" path="res://scripts/weapon_shot.gd" id="2_w7xlm"]
[ext_resource type="Script" uid="uid://d0ios82vubijg" path="res://scripts/weapon_projectile_group.gd" id="2_xf183"]
[ext_resource type="Texture2D" uid="uid://b34vaaw3u84ae" path="res://graphics/vanguard.png" id="3_xf183"]
[resource]
script = ExtResource("2_w7xlm")
shot_name = "vanguard"
bullet_scene = ExtResource("1_hm46f")
pickup_icon = ExtResource("3_xf183")
damage = 5
speed = 500
projectiles = 5