Separated shot positioning math to helper utility and refactored shoot

component - introduced shot origin issue.
This commit is contained in:
Henry Faber 2026-06-28 01:45:11 +01:00
parent 6c5a0a0bae
commit 99a5d9838d
17 changed files with 147 additions and 98 deletions

View file

@ -7,10 +7,10 @@ extends Resource
@export var damage: int = 1
@export var speed: int = 135
@export var projectiles: int = 2
# Vertical spacing between projectiles
@export var spacing: float = 35
# Origin offset from center of player
@export var origin: int = -23
# Vertical spacing between projectiles when firing continuously
@export var projectile_vertical_spacing: float = 35
# Spawn offset from center of player (x is usually 0, y controls vertical fire position)
@export var origin: Vector2 = Vector2(0, -25)
@export_category("Spread")
# Horizontal distance between projectiles