Updated cycle testing logic and various other behaviours for enhanced

system.
This commit is contained in:
Henry Faber 2026-06-29 22:12:28 +01:00
parent 1ac71cc104
commit 7ffb93963f
10 changed files with 237 additions and 31 deletions

View file

@ -15,4 +15,6 @@ horizontal_offset = 8.25
spread_angle = 25.0
stagger_offset = 0.5
stagger_animation = true
power_level = 1
force_replace_all = true
metadata/_custom_type_script = "uid://7n1itonn35fm"

View file

@ -12,4 +12,6 @@ damage = 2
speed = 650
horizontal_offset = 12.0
stagger_offset = 0.0
power_level = 1
force_replace_all = true
metadata/_custom_type_script = "uid://7n1itonn35fm"

View file

@ -14,4 +14,6 @@ projectiles = 3
horizontal_offset = 12.5
stagger_offset = 0.35
stagger_animation = true
power_level = 1
force_replace_all = true
metadata/_custom_type_script = "uid://7n1itonn35fm"

View file

@ -18,4 +18,6 @@ compensate_spawn_geometry = true
stagger_animation = true
follow_angle = true
groups = Array[ExtResource("2_qeb4b")]([ExtResource("3_qeb4b")])
power_level = 1
force_replace_all = true
metadata/_custom_type_script = "uid://7n1itonn35fm"

View file

@ -14,4 +14,6 @@ projectiles = 5
horizontal_offset = 8.25
stagger_offset = 0.5
stagger_animation = true
power_level = 1
force_replace_all = true
metadata/_custom_type_script = "uid://7n1itonn35fm"