Added fps display.

This commit is contained in:
Henry Faber 2026-06-24 18:41:37 +01:00
parent b4c4a66ce8
commit 650239a9e8
4 changed files with 20 additions and 0 deletions

15
scripts/fps_display.gd Normal file
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@ -0,0 +1,15 @@
extends Label
var last_time = 0
var frame_count = 0
var fps = 0
func _process(delta):
frame_count += 1
last_time += delta
if last_time >= 1.0: # Update every second
fps = frame_count
text = " " + str(fps) + " FPS"
last_time = 0
frame_count = 0

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@ -0,0 +1 @@
uid://eblemtukrey6

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@ -42,6 +42,7 @@ func tick(delta: float):
player.position.x = player.position.x
%Ship/Thrusters.flip_h = false
%Ship/Thrusters.animation = "fwd"
%Ship/Thrusters.position.x = %Ship.position.x-0.3
# Get previous positon for equidistant bullet calculation
player.previous_position = player.position