Added follow angle for spread shots so projectiles point in the
direction they're going.
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@ -23,3 +23,5 @@ extends Resource
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@export_category("Effects")
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# Offset animation playback per projectile index
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@export var stagger_animation: bool = false
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# Rotate projectiles to point along their travel direction (requires >2 projectiles and spread_angle > 0)
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@export var follow_angle: bool = false
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