Roughed in basically working equidistant bullet code thanks to Brendan,
Mackenzie, and Sophie.
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4 changed files with 26 additions and 36 deletions
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@ -7,3 +7,4 @@ extends Resource
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@export var rate: float = 0.1
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@export var cooldown: float = 0.25
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@export var sprite: Texture2D = preload("res://graphics/shot.png")
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@export var spacing: float = 50
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