Implemented basic notification system for weapons changing.
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16 changed files with 300 additions and 2 deletions
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@ -1,13 +1,19 @@
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[gd_scene format=3 uid="uid://bj4fytc3sy482"]
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[ext_resource type="PackedScene" uid="uid://14fhj8834pkq" path="res://scenes/ui.tscn" id="1_nnsk1"]
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[ext_resource type="Script" uid="uid://boce4kgerpff2" path="res://scripts/notification_manager.gd" id="2_k0juu"]
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[ext_resource type="Texture2D" uid="uid://b3dqvd23nbmrm" path="res://graphics/cloud layers.png" id="3_4wyf3"]
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[ext_resource type="PackedScene" uid="uid://c3scm07fgpkcp" path="res://scenes/notification_display.tscn" id="3_71j4m"]
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[ext_resource type="PackedScene" uid="uid://6wq3ynesnsha" path="res://scenes/player.tscn" id="3_k0juu"]
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[node name="World" type="Node2D" unique_id=1317852169]
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[node name="UI" parent="." unique_id=480295610 instance=ExtResource("1_nnsk1")]
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[node name="NotificationManager" type="Node" parent="UI" unique_id=1222543367]
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script = ExtResource("2_k0juu")
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notification_scene = ExtResource("3_71j4m")
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[node name="Level" type="Node2D" parent="." unique_id=934289771]
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[node name="Background" type="Node2D" parent="Level" unique_id=485120278]
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