Modified the resource and defaults for the projectile property ;made a

backup of the original stock weapon scene just in case things went bad.
This commit is contained in:
Henry 2026-04-04 15:14:13 +01:00
parent f3fbf80250
commit 172830729f
5 changed files with 29 additions and 2 deletions

View file

@ -3,7 +3,6 @@ extends Area2D
@onready var bullet = load("res://scenes/stock_weapon.tscn")
@export var shot_data: PlayerShot
@onready var player = get_node("../Player")
func _process(delta):