Added bullet indexing to create shot patterns
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13 changed files with 91 additions and 27 deletions
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@ -90,6 +90,9 @@ size = Vector2(6, 5.75)
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[node name="Player" type="Area2D" unique_id=652131079]
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script = ExtResource("1_ur7pv")
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can_shoot = null
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is_shooting = null
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muzzle_flash = null
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[node name="Ship" type="Sprite2D" parent="." unique_id=1155866924]
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unique_name_in_owner = true
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