Attempting to set up equidistant bullets based on player movement.

This commit is contained in:
Henry 2026-03-21 18:30:26 +00:00
parent 142bf87eca
commit 07c63f4122
4 changed files with 25 additions and 4 deletions

View file

@ -2,6 +2,6 @@
[ext_resource type="PackedScene" uid="uid://bj4fytc3sy482" path="res://scenes/world.tscn" id="1_uwrxv"]
[node name="Game" type="Node2D" unique_id=1673976895]
[node name="Main" type="Node2D" unique_id=1673976895]
[node name="World" parent="." unique_id=1317852169 instance=ExtResource("1_uwrxv")]