Attempting to set up equidistant bullets based on player movement.
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4 changed files with 25 additions and 4 deletions
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[ext_resource type="PackedScene" uid="uid://bj4fytc3sy482" path="res://scenes/world.tscn" id="1_uwrxv"]
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[node name="Game" type="Node2D" unique_id=1673976895]
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[node name="Main" type="Node2D" unique_id=1673976895]
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[node name="World" parent="." unique_id=1317852169 instance=ExtResource("1_uwrxv")]
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