Tracking down the spawning of extra enemies; removed extraneous enemy

counting and queue_free of enemies.
This commit is contained in:
Henry 2025-12-24 15:59:15 +00:00
parent be3919acd7
commit 25a4897697
4 changed files with 15 additions and 12 deletions

View file

@ -5,7 +5,6 @@ extends Node
signal shield_changed(max_value: int, old_value: int, new_value: int)
signal player_died()
signal enemy_died(value: int)
signal enemy_win()
signal initialize_shieldbar()
signal start_game()