Updated event_bus to have shield change single; attempted to update

player's set shield but running into problems at runtime.
This commit is contained in:
Henry 2025-12-15 10:20:23 +00:00
parent d64504189a
commit 1ebba28e5d
7 changed files with 18 additions and 12 deletions

View file

@ -61,6 +61,9 @@ region_rect = Rect2(0, 0, 240, 320)
[node name="Player" parent="." instance=ExtResource("2_0xm2m")]
position = Vector2(123, 270)
max_shield = null
speed = null
cooldown = null
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
@ -89,6 +92,4 @@ texture_normal = ExtResource("5_lquwl")
layout_mode = 2
texture = ExtResource("6_7mycd")
[connection signal="died" from="Player" to="." method="_on_player_died"]
[connection signal="shield_changed" from="Player" to="CanvasLayer/UI" method="update_shield"]
[connection signal="pressed" from="CanvasLayer/CenterContainer/Start" to="." method="_on_start_pressed"]