Score now briefly pops to a larger size as it increases in value.

This commit is contained in:
Henry 2026-01-03 18:08:32 +00:00
parent f1eec30167
commit 02d14e913c
5 changed files with 63 additions and 6 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 338 B

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@ -0,0 +1,40 @@
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importer="texture"
type="CompressedTexture2D"
uid="uid://dfbykvik8gknm"
path="res://.godot/imported/WINNER (72 x 8).png-842770cf011d495aed3a3bda96e3b342.ctex"
metadata={
"vram_texture": false
}
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source_file="res://Mini Pixel Pack 3/UI objects/WINNER (72 x 8).png"
dest_files=["res://.godot/imported/WINNER (72 x 8).png-842770cf011d495aed3a3bda96e3b342.ctex"]
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compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
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View file

@ -11,6 +11,7 @@ config_version=5
[application]
config/name="shmup01b"
run/main_scene="uid://cc2dnhuv4qx7m"
config/features=PackedStringArray("4.5", "Forward Plus")
config/icon="res://icon.svg"

View file

@ -1,5 +1,7 @@
extends HBoxContainer
var last_score: String = "00000000"
var digit_coords = {
1: Vector2(0, 0),
2: Vector2(8, 0),
@ -14,11 +16,21 @@ var digit_coords = {
}
func display_digits(n):
var s = "%08d" % n
var start = 8 - str(n).length() # Finds the starting position of the counter by converting the score to a string, minus the leading zeros.
var changed = false
for i in 8:
get_child(i).texture.region = Rect2(digit_coords[int(s[i])],
Vector2(8, 8))
# var tween = create_tween()
# tween.tween_property(get_node("HBoxContainer/ScoreCounter/Digit0"), "scale", scale + Vector2(.5,.5), .15)
# await get_tree().create_timer(.25).timeout
# tween.tween_property(get_node("HBoxContainer/ScoreCounter/Digit0"), "scale", scale + Vector2(-.5,-.5), .15)
get_child(i).texture.region = Rect2(digit_coords[int(s[i])], Vector2(8, 8))
if i >= start and s[i] != last_score[i]:
changed = true
if changed:
for i in 8:
if i >= start:
var tween = create_tween()
tween.tween_property(get_child(i), "scale", Vector2(2,2), .15).set_trans(Tween.TRANS_BOUNCE)
tween.tween_property(get_child(i), "position:y", +5, .15).set_ease(tween.TRANS_QUART)
tween.tween_property(get_child(i), "scale", Vector2(1,1), .15).set_trans(Tween.TRANS_BOUNCE)
tween.tween_property(get_child(i), "position:y", -5, .15).set_ease(tween.TRANS_QUART)
last_score = s

4
ui.gd
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@ -12,6 +12,10 @@ func _ready():
func update_score(value):
score_counter.display_digits(value)
# var digits = score_counter.get_children()
# var tween = create_tween()
# tween.tween_property(digits,"scale",2,.15)
func _on_shield_changed(max_value: int, old_value: int, new_value: int) -> void:
shield_bar.max_value = max_value