Add basic enemy behavior and spawning system

The changes introduce enemy mechanics and management - including
spawning, movement patterns, shooting timers, and death handling.
This commit is contained in:
Henry 2025-10-13 18:55:09 +01:00
parent 85155b1c7d
commit 996a0bb8f7
8 changed files with 300 additions and 7 deletions

10
scenes/game.tscn Normal file
View file

@ -0,0 +1,10 @@
[gd_scene load_steps=3 format=3 uid="uid://oq85kpt7a853"]
[ext_resource type="PackedScene" uid="uid://ssdtocwmj0wj" path="res://scenes/start.tscn" id="1_yqjtg"]
[ext_resource type="PackedScene" uid="uid://brutkgnx73onj" path="res://scenes/gameplay.tscn" id="2_lnu2h"]
[node name="Game" type="Node2D"]
[node name="Start" parent="." instance=ExtResource("1_yqjtg")]
[node name="Gameplay" parent="." instance=ExtResource("2_lnu2h")]