A simple godot shmup.
The changes introduce enemy mechanics and management - including spawning, movement patterns, shooting timers, and death handling. |
||
|---|---|---|
| resources/Mini Pixel Pack 3 | ||
| scenes | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| icon.svg | ||
| icon.svg.import | ||
| project.godot | ||