Configure project settings and import assets

This commit sets up the initial project configuration including: -
Window size and scaling settings - Input mappings for player controls -
Default texture filtering settings - Import of game asset pack with
sprites and UI elements - Set of signals for tracking player bullets
This commit is contained in:
Henry 2025-10-13 09:24:17 +01:00
parent 17ec371068
commit 8501c18dd1
61 changed files with 1234 additions and 0 deletions

10
scenes/main.tscn Normal file
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[gd_scene load_steps=3 format=3 uid="uid://oq85kpt7a853"]
[ext_resource type="PackedScene" uid="uid://ssdtocwmj0wj" path="res://scenes/start.tscn" id="1_0wfyh"]
[ext_resource type="PackedScene" uid="uid://brutkgnx73onj" path="res://scenes/gameplay.tscn" id="2_sugp2"]
[node name="Main" type="Node2D"]
[node name="Start" parent="." instance=ExtResource("1_0wfyh")]
[node name="Gameplay" parent="." instance=ExtResource("2_sugp2")]