Configure project settings and import assets
This commit sets up the initial project configuration including: - Window size and scaling settings - Input mappings for player controls - Default texture filtering settings - Import of game asset pack with sprites and UI elements - Set of signals for tracking player bullets
This commit is contained in:
parent
17ec371068
commit
8501c18dd1
61 changed files with 1234 additions and 0 deletions
BIN
resources/Mini Pixel Pack 3/UI objects/GAME_OVER (72 x 8).png
Normal file
BIN
resources/Mini Pixel Pack 3/UI objects/GAME_OVER (72 x 8).png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 338 B |
|
|
@ -0,0 +1,40 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bubqwoum50gf8"
|
||||
path="res://.godot/imported/GAME_OVER (72 x 8).png-7fdb2fd64cda18813304a8fdcf2f0ade.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/Mini Pixel Pack 3/UI objects/GAME_OVER (72 x 8).png"
|
||||
dest_files=["res://.godot/imported/GAME_OVER (72 x 8).png-7fdb2fd64cda18813304a8fdcf2f0ade.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 298 B |
|
|
@ -0,0 +1,40 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://0g0350b8uw5"
|
||||
path="res://.godot/imported/Item_held_box (16 x 16).png-9b1476da690e9a40d3a282ec9299cc63.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/Mini Pixel Pack 3/UI objects/Item_held_box (16 x 16).png"
|
||||
dest_files=["res://.godot/imported/Item_held_box (16 x 16).png-9b1476da690e9a40d3a282ec9299cc63.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
resources/Mini Pixel Pack 3/UI objects/Number_font (8 x 8).png
Normal file
BIN
resources/Mini Pixel Pack 3/UI objects/Number_font (8 x 8).png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 368 B |
|
|
@ -0,0 +1,40 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ddh7mk2ekhq3u"
|
||||
path="res://.godot/imported/Number_font (8 x 8).png-b48ab23f675ec288a304707c0d4ba066.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/Mini Pixel Pack 3/UI objects/Number_font (8 x 8).png"
|
||||
dest_files=["res://.godot/imported/Number_font (8 x 8).png-b48ab23f675ec288a304707c0d4ba066.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 330 B |
|
|
@ -0,0 +1,40 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b2bqurwj2nfiq"
|
||||
path="res://.godot/imported/Player_life_icon (16 x 16).png-9a743db7b892a9bccada1b2c0cc7ee04.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/Mini Pixel Pack 3/UI objects/Player_life_icon (16 x 16).png"
|
||||
dest_files=["res://.godot/imported/Player_life_icon (16 x 16).png-9a743db7b892a9bccada1b2c0cc7ee04.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 428 B |
|
|
@ -0,0 +1,40 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cpm0la8lccja1"
|
||||
path="res://.godot/imported/Power_+_charge_bars (full + empty) (32 x 16).png-627bd262e79652d7f657bca9e326dcb5.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/Mini Pixel Pack 3/UI objects/Power_+_charge_bars (full + empty) (32 x 16).png"
|
||||
dest_files=["res://.godot/imported/Power_+_charge_bars (full + empty) (32 x 16).png-627bd262e79652d7f657bca9e326dcb5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
resources/Mini Pixel Pack 3/UI objects/START (48 x 8).png
Normal file
BIN
resources/Mini Pixel Pack 3/UI objects/START (48 x 8).png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 310 B |
|
|
@ -0,0 +1,40 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bonoqs5pisflo"
|
||||
path="res://.godot/imported/START (48 x 8).png-1e75ea8f3b603c73f903e1b41aac69f8.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/Mini Pixel Pack 3/UI objects/START (48 x 8).png"
|
||||
dest_files=["res://.godot/imported/START (48 x 8).png-1e75ea8f3b603c73f903e1b41aac69f8.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Loading…
Add table
Add a link
Reference in a new issue