--- title: Ontario Funding Landscape collection: Ontario Hub path: Ontario Hub/Ontario Funding Landscape parentDocument: null outlineId: e8c241c0-7c0f-45c8-919f-e4b3affc8c42 updatedAt: '2026-03-16T16:06:00.507Z' createdBy: Jennie R.F. --- - [ ] Explain ideas for experimental R&D --- OIDMTC details, Ontario Creates funding programs, any provincial co-op incentives, GTA-specific resources. Feeds into Session 6 content. ## OIDMTC 40% labour credit [Ontario Interactive Digital Media Tax Credit](https://ontariocreates.ca/tax-incentives/oidmtc) is an extremely valuable incentive for ON studios. (Note: studios can claim 3 years from fiscal year end retroactively!!) It provides: * a refundable tax credit of 40% on eligible Ontario labour expenditures for studios that develop and self-publish their own games (weirdly called "non-specified products") * up to $100,000 in marketing and distribution expenditures per product * Fee-for-service work earns a 35% credit. *There is no annual cap on eligible labour expenditures* Administered through Ontario Creates (which issues a certificate of eligibility) and the CRA (which processes thje credit on the T2). Studios must apply within 18 months of the tax year **in which a product was completed** Administration fee is 0.15% of eligibile expenditures ($1,000-$10,000) There are 4 streams, with different requirements. 1. Non-specified (own IP, self-published) 1. 40% 2. 80/25 rule; product must be completed; revenmue stream required. 2. Specified (fee-for-service) 1. 35% 2. 80/25 rule; arm's-length purchaser; product completed 3. Qualifying digital game corporation 1. 35% 2. Min $1M Ontario labour over 36 months; product need not be completed 4. Specialized digital game corporation 1. Min $500K Ontario labour/year; 80%+ payroll or 90%+ revenue from games; annual filing ### The 80/25 rule * 80% of total dev labour must be performed in Ontario * 25% must be paid as wages to employees of the claiming corporation (**not contractors**) * This second requirement is particularly important for co-ops. Worker-members ***must be on payroll*** receiving T4 slips to count toward the 25% employee test. If a co-op treats its members primarily as independent contractors, it will likely fail this threshold. * \ ### Stacking OIDMTC #### SR&ED Studios can claim OIDMTC and SR&ED credits in the same year, but *cannot claim the **same** labour expenditures under both programs.* Approach ideas: * Allocate experimental R&D work\[^1\] to SR&ED and regular game dev work to OIDMTC SR&ED provides a 35% refundable credit for CCPCs on the first $6 million in qualifyinf expenditures. Studios should also claim the Ontario Innovation Tax Credit (OITC), which provides an additional 10% refundable credit on SR&ED expenditures in Ontario Now includes capital expenditures - for equipment SR&ED credits are not considered "government assistance" that would reduce OIDMTC eligible expenditures #### NRC IRAP NRC IRAP provides non-repayable grants for innovative R&D *projects* with clear milestones (vs sr&ed which is for broader annual activities). You must be able to cover 20% of wage costs and 50% of contractor costs. You can claim IRAP on a subset of your work, then claim tax credits on everything **Important:** Requires pre-approval before project start. Cannot be claimed retroactively. Not all work qualififies. It needs to be "innovative" risky R&D. You really need to build trust with your assigned Industrial Technology Advisor. #### Canada Media Fund Experimental Stream: * Development funding: Up to $15,000 * Production funding: Up to $250,000 * Marketing funding: Up to $30,000 Approach: 1. Use CMF for production costs (voice acting, music licensing, marketing, equipment rental) 2. Use OIDMTC/SR&ED for internal labour costs ##### Eligibility * Canadian ownership, control, and key personnel * Innovative and experimental * Cultural or educational value * Public distribution – requires digital distributor * Provide very detailed project plan and budget #### Provincial grants ##### Ontario Creates * Interactive Digital Media Fund (IDM Fund): Up to $250,000 for development/production * Market Development Programs: Travel, marketing, partnership support \ ##### Ontario Arts Council #### Toronto Arts Council #### Youth employment programs ### Eligibility * For-profit cooperative corporations can likely claim it. * legislation requires only "Canadian corporation" status without specifying incorporation type, ***though co-ops must ensure for-profit structure, employee treatment of worker-members (for the 25% employee test), and should seek professional confirmation given no explicit co-op guidance exists in the program.*** ## Functional cooperative legal framework * federal patronage dividend deductions ## Dense GTA support ecosystem * Ontario Creates funding up to $300K * But EVERYTHING designed with standard corporations in mind * Coops are not *excluded,* but they are never explicitly addressed. This creates ambiguity that studios need to resolve with program admins and tax/accountants. * \ --- ## What (Ontario) coops should do * Coops should incorporate as *for-profit* under CCA if they want to take advantage of any of these opportunities. * Track EVERY expense carefully from the first day of development - start nOW!! * Put workers on payroll – must be *employees* not contractors to claim credits * Join the OCA and CWCF for development support and the Tenacity Works loan fund * Do Futures Forward training to unlock Ontario Creates (IF less than 3 years in IDM) * Begin claiming OIDMTC from the first eligible tax year * Carefully separate SR&ED-eligible experimental work * Get in touch with program admins at OC EARLYT to confirm eligibility before applying * \ \[^1\]: Work must address technological uncertainty through systematic investigation