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Jennie Robinson Faber 2026-03-09 15:51:18 +00:00
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## **What happens in session**
This session, we talk about the challenges of aligning on the studio's purpose.
This session, we talk about the challenges of *aligning on the studio's purpose*.
We go over common pitfalls - vague goals like "we all just want to make good games" and assuming shared politics means shared work values. We do four rounds of The Talk, asking detailed individual questions about financial reality, time/availability, skills/contributions, and decision-making styles. Studios practice this in their channels with the Peer Support present.
We go over common pitfalls vague goals like "we all just want to make good games" and assuming shared politics means shared work values. We do four rounds of The Talk, asking detailed individual questions about financial reality, time/availability, skills/contributions, and decision-making styles. Studios practice this in their channels with the Peer Support present.
### :eyes: **Your role during session**
@ -40,7 +40,7 @@ Decision-making:
### :triangular_ruler: **Format**
Each person answers in turn (1.5-2 min each), use the Miro timer, brief open discussion after everyone answers, then move to next round.
Each person answers in turn (2 min each), use the Miro timer, brief open discussion after everyone answers, then move to next round.
The goal isn't to solve everything today, just to get the conversation started!
@ -50,7 +50,7 @@ The goal isn't to solve everything today, just to get the conversation started!
### :world_map: **Context**
In Session 2, studios practiced The Talk - four rounds covering financial reality, time/availability, skills/contributions, and decision-making styles. They started these conversations but didn't finish them (this is the intention). During this Studio Support Meeting, help them go deeper: create space to continue conversations that got cut short or stayed shallow, draw out what went unsaid, help the team notice patterns.
In Session 2, studios practiced The Talk four rounds covering financial reality, time/availability, skills/contributions, and decision-making styles. They started these conversations but didn't finish them (this is the intention). During this Studio Support Meeting, help them go deeper: Create space to continue conversations that got cut short or stayed shallow, draw out what went unsaid, help the team notice patterns.
This is an ongoing practice!
@ -76,7 +76,7 @@ This is an ongoing practice!
***For time and availability:***
4. How many hours per week can you reliably, actually commit - a hard number.
4. How many hours per week can you reliably, actually commit a hard number.
5. What's something that would cause you to miss a deadline? How would you want to handle that as a team?
6. Are you building around one person's availability? Intentionally?
@ -111,14 +111,16 @@ Give silence and let it be awkward. *You really need to relish the awkwardness.*
- Is there something you noticed about a teammate's answer that you're still thinking about?
- Is there an elephant in the room?
If something big comes up: help them decide - "Is this something you want to keep talking about now, or table for later?"
If something big comes up: help them decide "Is this something you want to keep talking about now, or table for later?"
4. Close and next steps (5 min) - "What's one thing you want to carry forward from this conversation?"
### Close and next steps (5 min)
"What's one thing you want to carry forward from this conversation?"
Remind them: these conversations don't end here; tension is interesting information, not failure; they can bring things back to future PS sessions.
**Nudge them on their Session 2 homework:** writing down tension points and unsaid questions. Check that they're doing this - we need this to build on later.
**Nudge them on their Session 2 homework:** writing down tension points and unsaid questions. Check that they're doing this we need this to build on later.
## :triangular_flag_on_post:**Red flags**
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**Duration:** 15-20 minutes (can be folded into the same meeting as Continuing The Talk, or done as a separate short check-in)
**Context:** Session 2 homework asks each person to individually reflect on where they see the studio in 1/3/5 years and what their revenue model might look like. This isn't a formal exercise - it's a conversation starter. You're helping them notice where their assumptions about the studio's future align or diverge.
**Context:** Session 2 homework asks each person to individually reflect on where they see the studio in 1/3/5 years and what their revenue model might look like. This is just a conversation starter. You're helping them notice where their assumptions about the studio's future align or diverge.
**Before the conversation:**
@ -145,21 +147,21 @@ Note these for your PS check-in or message in the channel.
**How to facilitate:**
Start with a round: each person shares one thing about where they see the studio. Keep it brief - you're listening for gaps, not building a business plan.
Start with a round: Each person shares one thing about where they see the studio. Keep it brief you're listening for gaps, not building a business plan.
Prompts to draw out differences:
- "When you picture the studio in three years, how many people are on the team?"
- "Are you imagining one game, or multiple projects?"
- "What does 'success' look like for you personally - not the studio, *you*?"
- "What does 'success' look like for you personally not the studio, *you*?"
- "Is this your full-time thing, or alongside other work?"
Then ground it:
- "Who are your players? Do you know?"
- "What's your revenue model - game sales, services, grants, a mix?"
- "What's your revenue model game sales, services, grants, a mix?"
- "Can that sustain you? For how long?"
- "What happens if the game takes twice as long as you think?"
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:::tip
**Tip:** **If you notice a big gap** - say, one person assumes this is a side project and another has quit their job for it - name it gently. "I'm noticing you might be picturing different scales here. Is that something you've talked about?" This is the kind of divergence that festers if it stays unspoken.
**Tip:** **If you notice a big gap** say, one person assumes this is a side project and another has quit their job for it name it gently. "I'm noticing you might be picturing different scales here. Is that something you've talked about?" This is the kind of divergence that festers if it stays unspoken.
:::
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**After the conversation:**
- Note any major alignment gaps for your PS check-in
- They'll keep returning to scale and pace throughout the program - this is just the first pass
- They'll keep returning to scale and pace throughout the program this is just the first pass