ghostguild-org/server/api/events/[id].get.js
Jennie Robinson Faber f34b062f2a fix(events): enforce series-pass, hidden, and deadline gates
Pre-launch P0 fixes surfaced by docs/specs/events-functional-test-matrix.md
(Findings 1, 2, 3).

1. Series-pass bypass (Finding 1 / matrix S1 P3): register.post.js now
   loads the linked Series when tickets.requiresSeriesTicket is set and
   rejects drop-in registration unless series.allowIndividualEventTickets
   is true or the user has a valid pass. Data-integrity 500 if the
   referenced series is missing.

2. Hidden-event leak (Finding 2 / matrix E11): extract loadPublicEvent
   into server/utils/loadEvent.js. All five public event endpoints
   ([id].get, register, tickets/available, tickets/reserve,
   tickets/purchase) now go through the helper, which 404s when
   isVisible === false and the requester is not an admin. Admin detection
   uses a new non-throwing getOptionalMember() in server/utils/auth.js
   (extracted from the pattern already inlined in api/auth/status.get.js).

3. Deadline enforcement + legacy pricing retirement (Finding 3 / matrix
   E8): register.post.js and tickets/reserve.post.js delegate gating to
   validateTicketPurchase (which already covers deadline, cancelled,
   started, members-only, sold-out, and already-registered);
   tickets/available.get.js gets an explicit registrationDeadline check.
   Legacy pricing.paymentRequired 402 branch removed from register.post.js.
2026-04-20 19:03:34 +01:00

29 lines
792 B
JavaScript

import { loadPublicEvent } from '../../utils/loadEvent.js'
export default defineEventHandler(async (event) => {
try {
const identifier = getRouterParam(event, 'id')
const eventData = await loadPublicEvent(event, identifier, {
lean: true,
select: '-registrations.email'
})
return {
...eventData,
id: eventData._id.toString(),
registeredCount: eventData.registrations?.length || 0,
isFull: eventData.maxAttendees
? (eventData.registrations?.length || 0) >= eventData.maxAttendees
: false
}
} catch (error) {
if (error.statusCode) {
throw error
}
console.error('Error fetching event:', error)
throw createError({
statusCode: 500,
statusMessage: 'Failed to fetch event'
})
}
})