Add PLAYWRIGHT_PORT env var to playwright.config.js so a worktree can run its own dev server on a different port without disrupting the main dev server. Rebaseline connections-mobile-auth which had drifted from the suggestions data state captured during Phase 1.
37 lines
942 B
JavaScript
37 lines
942 B
JavaScript
import { defineConfig } from "@playwright/test";
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const PORT = process.env.PLAYWRIGHT_PORT || "3000";
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const BASE_URL = `http://localhost:${PORT}`;
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export default defineConfig({
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testDir: "./e2e",
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outputDir: "e2e/test-results",
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snapshotDir: "e2e/__screenshots__",
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fullyParallel: true,
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forbidOnly: !!process.env.CI,
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retries: process.env.CI ? 1 : 0,
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workers: process.env.CI ? 1 : undefined,
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reporter: "html",
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timeout: 60000,
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use: {
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baseURL: BASE_URL,
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trace: "on-first-retry",
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navigationTimeout: 45000,
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},
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projects: [
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{
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name: "chromium",
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use: { browserName: "chromium" },
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},
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],
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webServer: {
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command: `PORT=${PORT} npm run build && PORT=${PORT} NODE_ENV=development npm run preview`,
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url: BASE_URL,
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reuseExistingServer: !process.env.CI,
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env: {
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NUXT_PUBLIC_COMING_SOON: "false",
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NODE_ENV: "development",
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ALLOW_DEV_TEST_ENDPOINTS: "true",
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},
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},
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});
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