Add light/dark mode support with CSS variables
This commit is contained in:
parent
970b185151
commit
fb02688166
25 changed files with 1293 additions and 1177 deletions
|
|
@ -1,5 +1,5 @@
|
|||
<template>
|
||||
<div class="min-h-screen bg-stone-800 flex relative">
|
||||
<div class="min-h-screen bg-ghost-900 flex relative">
|
||||
<!-- Background image at top - full page width -->
|
||||
<div
|
||||
class="absolute inset-x-0 pointer-events-none z-0"
|
||||
|
|
@ -21,15 +21,48 @@
|
|||
"
|
||||
/>
|
||||
|
||||
<!-- Mobile Header -->
|
||||
<div
|
||||
class="lg:hidden fixed top-0 left-0 right-0 z-50 bg-ghost-900/95 backdrop-blur-md border-b border-ghost-700"
|
||||
>
|
||||
<div class="flex items-center justify-between p-4">
|
||||
<NuxtLink
|
||||
to="/"
|
||||
class="text-lg font-bold text-white ethereal-text tracking-wider"
|
||||
>
|
||||
Ghost Guild
|
||||
</NuxtLink>
|
||||
<UButton
|
||||
icon="i-lucide-menu"
|
||||
color="neutral"
|
||||
variant="ghost"
|
||||
size="lg"
|
||||
@click="isMobileMenuOpen = true"
|
||||
aria-label="Open menu"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Main Content Column - Left -->
|
||||
<div class="flex-1 overflow-y-auto relative z-[5]">
|
||||
<div class="p-8 md:p-12 lg:p-16 max-w-4xl relative">
|
||||
<div class="p-4 pt-20 md:p-8 md:pt-8 lg:p-16 max-w-4xl relative">
|
||||
<slot />
|
||||
</div>
|
||||
<AppFooter />
|
||||
</div>
|
||||
|
||||
<!-- Navigation Column - Right -->
|
||||
<AppNavigation class="relative z-20" />
|
||||
<!-- Desktop Navigation Column - Right -->
|
||||
<AppNavigation class="hidden lg:block relative z-20" />
|
||||
|
||||
<!-- Mobile Navigation Drawer -->
|
||||
<USlideover v-model:open="isMobileMenuOpen" side="right">
|
||||
<template #body>
|
||||
<AppNavigation :is-mobile="true" @navigate="isMobileMenuOpen = false" />
|
||||
</template>
|
||||
</USlideover>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
const isMobileMenuOpen = ref(false);
|
||||
</script>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue