- hand sweeps down the button panel at game start - button panel now spawns its floor buttons procedurally via button_panel.gd - elevator_panel waits for the new intro_finished signal before starting floor 1 - removes the stray ShaftStrip from hud.tscn - cleaned up timing but henry will probably want to tune further |
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|---|---|---|
| .. | ||
| event_bus.gd | ||
| event_bus.gd.uid | ||
| ray_cast_3d_robot_lighting.gd | ||
| ray_cast_3d_robot_lighting.gd.uid | ||
| ui_utils.gd | ||
| ui_utils.gd.uid | ||