Add virtua hand lighting up floor buttons!

- hand sweeps down the button panel at game start
- button panel now spawns its floor buttons procedurally via button_panel.gd
- elevator_panel waits for the new intro_finished signal before starting floor 1
- removes the stray ShaftStrip from hud.tscn
- cleaned up timing but henry will probably want to tune further
This commit is contained in:
Jennie Robinson Faber 2026-05-16 19:31:39 +01:00
parent 046ae6f8a0
commit fae69c4816
13 changed files with 201 additions and 82 deletions

11
scenes/left_hand.tscn Normal file
View file

@ -0,0 +1,11 @@
[gd_scene format=3 uid="uid://cl3hb1nm4xy8t"]
[ext_resource type="Texture2D" path="res://images/virtua_hand_left.png" id="1_lhand"]
[ext_resource type="Script" path="res://scenes/left_hand.gd" id="2_lhscr"]
[node name="LeftHand" type="Sprite3D"]
billboard = 1
texture_filter = 0
alpha_cut = 1
texture = ExtResource("1_lhand")
script = ExtResource("2_lhscr")