Add virtua hand lighting up floor buttons!
- hand sweeps down the button panel at game start - button panel now spawns its floor buttons procedurally via button_panel.gd - elevator_panel waits for the new intro_finished signal before starting floor 1 - removes the stray ShaftStrip from hud.tscn - cleaned up timing but henry will probably want to tune further
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13 changed files with 201 additions and 82 deletions
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@ -18,7 +18,7 @@
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[ext_resource type="AudioStream" uid="uid://b3d6rntbosvc6" path="res://audio/Ambience.wav" id="12_amb"]
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[ext_resource type="PackedScene" path="res://scenes/pause_menu.tscn" id="12_pause"]
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[ext_resource type="AudioStream" uid="uid://cnfmytsyo8biq" path="res://audio/RoboZacSpeaker.wav" id="13_muzak"]
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[ext_resource type="Script" path="res://scenes/muzak.gd" id="14_muzak_s"]
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[ext_resource type="Script" uid="uid://deyjxii7yykjv" path="res://scenes/muzak.gd" id="14_muzak_s"]
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[node name="Game" type="Node3D" unique_id=1456297160]
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script = ExtResource("1_lbhrr")
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