Reststuctured folders; basic survivor movement
This commit is contained in:
parent
164d0f76be
commit
f8fdeff2d6
10 changed files with 102 additions and 61 deletions
20
scenes/survivor.tscn
Normal file
20
scenes/survivor.tscn
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
[gd_scene format=3 uid="uid://bedp5mlcbielu"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://btgh55yxpq1tq" path="res://images/henry_wave_still.png" id="1_dvhww"]
|
||||
[ext_resource type="Script" uid="uid://ewsu4jeim8jy" path="res://scenes/survivor.gd" id="1_q7pxf"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_q7pxf"]
|
||||
|
||||
[node name="Survivor" type="CharacterBody3D" unique_id=1192836658]
|
||||
script = ExtResource("1_q7pxf")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1830691958]
|
||||
transform = Transform3D(1.4, 0, 0, 0, 1.4, 0, 0, 0, 1.4, 0, 0, 0)
|
||||
shape = SubResource("CapsuleShape3D_q7pxf")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="." unique_id=2107037495]
|
||||
transform = Transform3D(3.5, 0, 0, 0, 3.5, 0, 0, 0, 1.59, 0, 0, 0)
|
||||
billboard = 1
|
||||
double_sided = false
|
||||
texture_filter = 0
|
||||
texture = ExtResource("1_dvhww")
|
||||
Loading…
Add table
Add a link
Reference in a new issue