Rebuilt hallway meshes and added floor and wall sprites.
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12 changed files with 201 additions and 27 deletions
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@ -1,6 +1,6 @@
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extends CharacterBody3D
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var speed: int = 10
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var speed: int = 5
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var clumsiness: int = 0
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@ -9,5 +9,5 @@ func start(xform):
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velocity = (-xform.basis.z * speed).rotated(Vector3.UP, randf_range(-PI/4, PI/4))
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func _physics_process(delta):
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velocity.z -= 10 * delta
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velocity.z -= speed * delta
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move_and_slide()
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