This commit is contained in:
Jennie Robinson Faber 2026-05-10 23:56:09 +01:00
parent 7ce2863cfd
commit e216364ec1
12 changed files with 84 additions and 71 deletions

View file

@ -7,7 +7,7 @@ var _active_walkers: Array[Node] = []
var _batch_generation: int = 0
@onready var survivor = preload("res://scenes/survivor.tscn")
@onready var survivor_spawn = get_node("/root/Game/World/SuvivorSpawn")
@onready var survivor_spawn = get_node("/root/Game/World/SurvivorSpawn")
@onready var start_pos: Vector3 = survivor_spawn.global_position
func _enter_tree() -> void:
@ -38,6 +38,6 @@ func _run_batch(count: int, generation: int) -> void:
func _spawn_one() -> void:
var s = survivor.instantiate()
var offset := Vector3(randf_range(-lateral_variance, lateral_variance), 0, 0)
get_tree().root.add_child.call_deferred(s)
add_child.call_deferred(s)
s.position = start_pos + offset
_active_walkers.append(s)