Added ceiling tile sprite and accompanying scenes; updated construction

This commit is contained in:
Henry 2026-05-09 19:06:20 +01:00
parent 684e2ece59
commit d914608980
6 changed files with 74 additions and 7 deletions

View file

@ -9,6 +9,9 @@
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_aqk2v"]
[sub_resource type="BoxShape3D" id="BoxShape3D_k0juu"]
size = Vector3(9.291687, 1, 1.9597168)
[node name="World" type="Node3D" unique_id=831374579]
[node name="Hall" type="Node3D" parent="." unique_id=2096979798]
@ -43,6 +46,13 @@ shape = SubResource("CapsuleShape3D_aqk2v")
[node name="Elevator Doors" type="Node3D" parent="." unique_id=351419432]
[node name="ElevatorSafeZone" type="Area3D" parent="Elevator Doors" unique_id=1186678129]
unique_name_in_owner = true
[node name="CollisionShape3D" type="CollisionShape3D" parent="Elevator Doors/ElevatorSafeZone" unique_id=264489586]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.36001587, 2.5895514, -8.097411)
shape = SubResource("BoxShape3D_k0juu")
[node name="DoorLeft" parent="Elevator Doors" unique_id=1751198646 instance=ExtResource("3_k0juu")]
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 4.5, 2.9909716, -8.27242)