SILLY RTOBOT
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parent
2e23faf112
commit
ced705d9c5
6 changed files with 19 additions and 6 deletions
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@ -18,7 +18,7 @@ force/max_rate=false
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force/max_rate_hz=44100
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force/max_rate_hz=44100
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edit/trim=false
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edit/trim=false
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edit/normalize=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_mode=1
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edit/loop_begin=0
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edit/loop_begin=0
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edit/loop_end=-1
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edit/loop_end=-1
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compress/mode=2
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compress/mode=2
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@ -29,7 +29,7 @@ const ROBOT_DELAY_MIN := 1.0
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var people_in_elevator := 0
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var people_in_elevator := 0
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const PERFECT_STUN_DURATION := 0.25
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const PERFECT_STUN_DURATION := 1.5
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const PRE_PULSE_DELAY := 3.5
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const PRE_PULSE_DELAY := 3.5
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func _ready():
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func _ready():
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@ -44,6 +44,7 @@ func _ready():
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EventBus.game_started.connect(_start_floor)
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EventBus.game_started.connect(_start_floor)
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EventBus.game_lost.connect(func(_reason): $SfxRobotIUnderstand.play())
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EventBus.game_lost.connect(func(_reason): $SfxRobotIUnderstand.play())
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EventBus.survivor_squeaked_in.connect(_on_survivor_squeaked_in)
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EventBus.survivor_squeaked_in.connect(_on_survivor_squeaked_in)
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EventBus.robot_close_warning.connect(_on_robot_close_warning)
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func _unhandled_input(event):
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func _unhandled_input(event):
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if event is InputEventKey and event.pressed and not event.echo:
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if event is InputEventKey and event.pressed and not event.echo:
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@ -118,6 +119,10 @@ func _on_survivor_squeaked_in():
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if not $SfxRobotSoundsDifficult.playing:
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if not $SfxRobotSoundsDifficult.playing:
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$SfxRobotSoundsDifficult.play()
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$SfxRobotSoundsDifficult.play()
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func _on_robot_close_warning():
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if not $SfxRobotDeepBreath.playing:
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$SfxRobotDeepBreath.play()
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func _on_block_pressed():
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func _on_block_pressed():
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if doors_closing_flag:
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if doors_closing_flag:
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return
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return
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@ -34,6 +34,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.004168272, 1.1920929e-07,
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[node name="SfxDing" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=529226129]
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[node name="SfxDing" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=529226129]
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stream = ExtResource("4_p57ef")
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stream = ExtResource("4_p57ef")
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volume_db = 3.0
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[node name="SfxOpen" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=3954090]
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[node name="SfxOpen" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=3954090]
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stream = ExtResource("5_u5sy4")
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stream = ExtResource("5_u5sy4")
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@ -48,6 +49,7 @@ stream = ExtResource("7_bell")
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[node name="SfxRobotDeepBreath" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=1100000001]
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[node name="SfxRobotDeepBreath" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=1100000001]
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stream = ExtResource("8_breath")
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stream = ExtResource("8_breath")
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volume_db = -6.0
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[node name="SfxRobotSoundsDifficult" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=1100000002]
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[node name="SfxRobotSoundsDifficult" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=1100000002]
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stream = ExtResource("9_diff")
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stream = ExtResource("9_diff")
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@ -58,10 +60,11 @@ stream = ExtResource("10_under")
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[node name="SfxRobotThankYou" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=1100000004]
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[node name="SfxRobotThankYou" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=1100000004]
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stream = ExtResource("11_thx")
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stream = ExtResource("11_thx")
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[node name="Ambience" type="AudioStreamPlayer3D" parent="." unique_id=1100000005]
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[node name="Ambience" type="AudioStreamPlayer" parent="." unique_id=1100000005]
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process_mode = 3
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stream = ExtResource("12_amb")
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stream = ExtResource("12_amb")
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autoplay = true
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autoplay = true
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volume_db = -18.0
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volume_db = -6.0
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[node name="ComponentSpawn" parent="." unique_id=649225939 instance=ExtResource("9_0tnpc")]
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[node name="ComponentSpawn" parent="." unique_id=649225939 instance=ExtResource("9_0tnpc")]
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@ -8,6 +8,7 @@ var robot_win: bool = false
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var speed: float = 1.0
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var speed: float = 1.0
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var doors_open: bool = false
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var doors_open: bool = false
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var stun_remaining: float = 0.0
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var stun_remaining: float = 0.0
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var _stalking_close: bool = false
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var _delay_remaining: float = 0.0
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var _delay_remaining: float = 0.0
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var _spawn_transform: Transform3D
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var _spawn_transform: Transform3D
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@ -18,7 +19,7 @@ var safety_zone: Area3D
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func _ready() -> void:
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func _ready() -> void:
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_spawn_transform = transform
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_spawn_transform = transform
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EventBus.doors_opened.connect(func(): doors_open = true)
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EventBus.doors_opened.connect(func(): doors_open = true)
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EventBus.doors_closed.connect(func(_fast: bool): doors_open = false)
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EventBus.doors_fully_closed.connect(func(): doors_open = false)
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EventBus.robot_stun_requested.connect(func(d: float): stun_remaining += d)
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EventBus.robot_stun_requested.connect(func(d: float): stun_remaining += d)
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EventBus.robot_floor_started.connect(_on_floor_started)
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EventBus.robot_floor_started.connect(_on_floor_started)
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@ -73,6 +74,9 @@ func stalking_check():
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$Sprite3D.modulate = Color(0.0, 0.0, 0.0)
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$Sprite3D.modulate = Color(0.0, 0.0, 0.0)
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if distance <= STALK_ILLUMINATE_DISTANCE:
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if distance <= STALK_ILLUMINATE_DISTANCE:
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if not _stalking_close:
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_stalking_close = true
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EventBus.robot_close_warning.emit()
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illuminate()
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illuminate()
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@ -20,6 +20,7 @@ func _ready() -> void:
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_wall_display.modulate = WALL_DISPLAY_COLOR
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_wall_display.modulate = WALL_DISPLAY_COLOR
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_wall_display.text = str(_current_floor)
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_wall_display.text = str(_current_floor)
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EventBus.doors_closed.connect(_on_doors_closed)
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EventBus.doors_closed.connect(_on_doors_closed)
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EventBus.doors_fully_closed.connect(_free_robot)
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EventBus.doors_opened.connect(_on_doors_opened)
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EventBus.doors_opened.connect(_on_doors_opened)
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EventBus.floor_changed.connect(_on_floor_changed)
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EventBus.floor_changed.connect(_on_floor_changed)
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EventBus.game_lost.connect(func(_reason: String): _free_robot())
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EventBus.game_lost.connect(func(_reason: String): _free_robot())
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@ -43,7 +44,6 @@ func _on_doors_closed(_fast: bool) -> void:
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_hum.play()
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_hum.play()
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var next_floor: int = max(1, _current_floor - 1)
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var next_floor: int = max(1, _current_floor - 1)
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_wall_display.text = str(next_floor)
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_wall_display.text = str(next_floor)
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_free_robot()
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func _on_doors_opened() -> void:
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func _on_doors_opened() -> void:
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_tween_dim(1.0)
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_tween_dim(1.0)
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@ -21,6 +21,7 @@ signal pulse_started(duration: float)
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signal pulse_blocked
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signal pulse_blocked
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signal robot_stun_requested(duration: float)
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signal robot_stun_requested(duration: float)
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signal robot_floor_started(delay: float, robot_speed: float)
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signal robot_floor_started(delay: float, robot_speed: float)
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signal robot_close_warning
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signal survivor_squeaked_in
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signal survivor_squeaked_in
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@warning_ignore_restore("unused_signal")
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@warning_ignore_restore("unused_signal")
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