Set up shadow for survivors, robot

Added sprite3D shadows to character scenes.
This commit is contained in:
Henry Faber 2026-05-15 17:58:51 +01:00
parent 2f6242e2c5
commit 8aa2489e93
7 changed files with 58 additions and 3 deletions

View file

@ -11,7 +11,7 @@ transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0
transform = Transform3D(-1.7484555e-07, 4, -1.7484555e-07, 0, -1.7484555e-07, -4, -4, -1.7484555e-07, 7.642742e-15, 0, 5.7858315, 0)
[node name="Floor" parent="." unique_id=46749297 instance=ExtResource("1_7mju3")]
transform = Transform3D(-1.7484555e-07, 3.9999998, -1.7484554e-07, 0, -1.7484554e-07, -3.9999998, -4, -1.7484554e-07, 7.642741e-15, 0, 0, 0)
transform = Transform3D(-1.7484555e-07, 3.9999998, -1.7484554e-07, 0, -1.7484554e-07, -3.9999998, -4, -1.7484554e-07, 7.642741e-15, 0, -0.018736243, 0)
[node name="WallLeft" parent="." unique_id=1979972832 instance=ExtResource("1_cpafl")]
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, -1.2676303e-07, 2.9, 2.9)