Move game signals to EventBus 🚌

This commit is contained in:
Jennie Robinson Faber 2026-05-09 19:04:33 +01:00
parent eb6f24a389
commit 684e2ece59
4 changed files with 21 additions and 17 deletions

View file

@ -2,5 +2,11 @@ extends Node
@warning_ignore_start("unused_signal") # since otherwise Godot will throw a warning that the signal is unused in current scope
signal floor_changed(floor_num: int)
signal saved_changed(count: int)
signal score_changed(new_score: int)
signal people_changed(count: int, threshold: int)
signal game_won
signal game_lost
@warning_ignore_restore("unused_signal") # put any future signals you add between the two ignore annotations